Battleship (PL 6)

The mainstay of many spacefaring navies, the battleship is heavily armed and armored, although not very maneuverable. Battleships serve as the backbone of any battle fleet.

Type: HeavySize: Colossal (–8 size)
Subtype: BattleshipTactical Speed: 3,000 ft. (6 sq.)
Defense: 11Length: 1,250 feet
Flat-footed Defense: 7Weight: 125,000 tons
Autopilot Defense: 7Targeting System Bonus: +3
Hardness: 30Crew: 400 (expert +8)
Hit Dice: 400d20 (8,000 hp)Passenger Capacity: 200
Initiative Modifier: +4Cargo Capacity: 30,000 tons
Pilot’s Class Bonus: +5Grapple Modifier: +16
Pilot’s Dex Modifier: +4Base Purchase DC: 72
Gunner’s Attack Bonus: +4Restriction: Military (+3)

Attack: Battery of 3 heavy neutron guns +1 ranged (10d8/19–20) and 2 fire-linked nuclear missiles –6 ranged (24d8/19–20) and needle driver –6 ranged (8d12); or 2 fire-linked nuclear missiles –1 ranged (24d8/19–20) and battery of 3 heavy neutron guns –4 ranged (10d8/19–20) and needle driver –6 ranged (8d12)

Attack of Opportunity: Point-defense system +3 ranged (4d12×10)

Standard PL 6 Design Specs:

Engines: Fusion torch, thrusters

Armor: Vanadium

Defense Systems: 1 chaff launcher (16 chaff bundles), 1 decoy drone launcher (4 drones), improved autopilot system, improved damage control (5d10), magnetic field, point-defense system, radiation shielding, self-destruct system

Sensors: Class II sensor array, targeting system

Communications: Laser transceiver, radio transceiver

Weapons: 1 battery of 4 heavy neutron guns (range incr. 6,000 ft.), 2 fire-linked nuclear missile launchers (16 missiles each), 1 needle driver (range incr. 4,000 ft.)

Grappling Systems: Grapplers

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