Battleship (PL 6)
The mainstay of many spacefaring navies, the battleship is heavily armed and armored, although not very maneuverable. Battleships serve as the backbone of any battle fleet.
Type: Heavy | Size: Colossal (–8 size) |
Subtype: Battleship | Tactical Speed: 3,000 ft. (6 sq.) |
Defense: 11 | Length: 1,250 feet |
Flat-footed Defense: 7 | Weight: 125,000 tons |
Autopilot Defense: 7 | Targeting System Bonus: +3 |
Hardness: 30 | Crew: 400 (expert +8) |
Hit Dice: 400d20 (8,000 hp) | Passenger Capacity: 200 |
Initiative Modifier: +4 | Cargo Capacity: 30,000 tons |
Pilot’s Class Bonus: +5 | Grapple Modifier: +16 |
Pilot’s Dex Modifier: +4 | Base Purchase DC: 72 |
Gunner’s Attack Bonus: +4 | Restriction: Military (+3) |
Attack: Battery of 3 heavy neutron guns +1 ranged (10d8/19–20) and 2 fire-linked nuclear missiles –6 ranged (24d8/19–20) and needle driver –6 ranged (8d12); or 2 fire-linked nuclear missiles –1 ranged (24d8/19–20) and battery of 3 heavy neutron guns –4 ranged (10d8/19–20) and needle driver –6 ranged (8d12)
Attack of Opportunity: Point-defense system +3 ranged (4d12×10)
Standard PL 6 Design Specs:
Engines: Fusion torch, thrusters
Armor: Vanadium
Defense Systems: 1 chaff launcher (16 chaff bundles), 1 decoy drone launcher (4 drones), improved autopilot system, improved damage control (5d10), magnetic field, point-defense system, radiation shielding, self-destruct system
Sensors: Class II sensor array, targeting system
Communications: Laser transceiver, radio transceiver
Weapons: 1 battery of 4 heavy neutron guns (range incr. 6,000 ft.), 2 fire-linked nuclear missile launchers (16 missiles each), 1 needle driver (range incr. 4,000 ft.)
Grappling Systems: Grapplers