Frigate (PL 6)

A military vessel used for scouting and escort duties, the frigate is primarily intended to act as a screen for larger vessels against attacks by small craft.

Type: LightSize: Colossal (–8 size)
Subtype: FrigateTactical Speed: 3,000 ft. (6 sq.)
Defense: 11Length: 360 feet
Flat-footed Defense: 7Weight: 4,800 tons
Autopilot Defense: 7Targeting System Bonus: +3
Hardness: 30Crew: 60 (expert +8)
Hit Dice: 60d20 (1,200 hp)Passenger Capacity: 32
Initiative Modifier: +4Cargo Capacity: 200 tons
Pilot’s Class Bonus: +5Grapple Modifier: +16
Pilot’s Dex Modifier: +4Base Purchase DC: 60
Gunner’s Attack Bonus: +4Restriction: Military (+3)

Attack: 2 fire-linked heavy neutron guns –1 ranged (15d8) and 2 nuclear missiles –6 ranged (16d8/19–20) and needle driver –6 ranged (8d12); or 2 fire-linked nuclear missiles –1 ranged (24d8/19–20) and 2 unlinked heavy neutron guns –6 ranged (10d8) and needle driver –6 ranged (8d12)

Attack of Opportunity: Point-defense system +3 ranged (2d12×10)

Standard PL 6 Design Specs:

Engines: Fusion torch, thrusters

Armor: Vanadium

Defense Systems: Improved autopilot, improved damage control (3d10), magnetic field, point-defense system, radiation shielding, self-destruct system

Sensors: Class II sensor array, targeting system

Communications: Laser transceiver, radio transceiver

Weapons: 2 fire-linked heavy neutron guns (range incr. 6,000 ft.), 2 fire-linked nuclear missile launchers (8 missiles each), 1 needle driver (range incr. 4,000 ft.)

Grappling Systems: Grapplers