Frigate (PL 6)
A military vessel used for scouting and escort duties, the frigate is primarily intended to act as a screen for larger vessels against attacks by small craft.
Type: Light | Size: Colossal (–8 size) |
Subtype: Frigate | Tactical Speed: 3,000 ft. (6 sq.) |
Defense: 11 | Length: 360 feet |
Flat-footed Defense: 7 | Weight: 4,800 tons |
Autopilot Defense: 7 | Targeting System Bonus: +3 |
Hardness: 30 | Crew: 60 (expert +8) |
Hit Dice: 60d20 (1,200 hp) | Passenger Capacity: 32 |
Initiative Modifier: +4 | Cargo Capacity: 200 tons |
Pilot’s Class Bonus: +5 | Grapple Modifier: +16 |
Pilot’s Dex Modifier: +4 | Base Purchase DC: 60 |
Gunner’s Attack Bonus: +4 | Restriction: Military (+3) |
Attack: 2 fire-linked heavy neutron guns –1 ranged (15d8) and 2 nuclear missiles –6 ranged (16d8/19–20) and needle driver –6 ranged (8d12); or 2 fire-linked nuclear missiles –1 ranged (24d8/19–20) and 2 unlinked heavy neutron guns –6 ranged (10d8) and needle driver –6 ranged (8d12)
Attack of Opportunity: Point-defense system +3 ranged (2d12×10)
Standard PL 6 Design Specs:
Engines: Fusion torch, thrusters
Armor: Vanadium
Defense Systems: Improved autopilot, improved damage control (3d10), magnetic field, point-defense system, radiation shielding, self-destruct system
Sensors: Class II sensor array, targeting system
Communications: Laser transceiver, radio transceiver
Weapons: 2 fire-linked heavy neutron guns (range incr. 6,000 ft.), 2 fire-linked nuclear missile launchers (8 missiles each), 1 needle driver (range incr. 4,000 ft.)
Grappling Systems: Grapplers