An ooze is an amorphous or mutable creature. See Table: Oozes for physical ability scores, recommended minimum Hit Dice, and damage based on size.

Hit Die: d10.

Base Attack Bonus: 3/4 of total Hit Dice (see Table: Creature Saves and Base Attack Bonuses).

Good Saving Throws: None.

Skill Points: None.

Feats: None.

Oozes share the following additional traits.

Weapon and Armor Proficiency: Oozes are proficient with their natural weapons only, but not with armor.

Ability Scores: Oozes have no Intelligence score.

Extra Hit Points: An ooze has no natural armor rating but is difficult to kill because of its protoplasmic body. It gains extra hit points (in addition to those from its Hit Dice and Constitution score) according to size, as shown on Table: Oozes.

Immunities: Oozes are immune to mind-affecting effects, poison, sleep, paralysis, stunning, gaze attacks, visual effects, illusions, and other attack forms that rely on sight. Oozes are not subject to critical hits, flanking, or the effects of massive damage.

Blindsight (Ex): Most oozes have blindsight with a range of 60 feet.

Table: Oozes
Size Str Dex Con Minimum HD Extra Hit Points Slam Bite Claw Gore
Colossal 44–45 6–7 26–29 32d10 40 4d6 4d6 2d8 2d6
Gargantuan 36–37 6–7 22–25 16d10 30 2d8 2d8 2d6 1d8
Huge 28–29 6–7 18–21 8d10 20 2d6 2d6 2d4 1d6
Large 20–21 8–9 14–17 2d10 15 1d8 1d8 1d6 1d4
Medium-size 12–13 10–11 10–13 1d10 10 1d6 1d6 1d4 1d3
Small 8–9 12–13 8–9 1/2 d10 5 1d4 1d4 1d3 1d2
Tiny 4–5 14–15 8–9 1/4 d10 — 1d3 1d3 1d2 1
Diminutive 2–3 16–17 8–9 1/8 d10 — 1d2 1d2 1 —
Fine 2–3 18–19 8–9 1/16 d10 — 1 1 — —
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