Heavy Weapons (each requires a specific Exotic Firearms Proficiency feat)
|Name||Damage||Critical||Damage Type||Range Increment||Rate of Fire||Magazine||Size||Weight||Purchase DC||Restriction|
|M2HB (heavy machine gun)||2d12||20||Ballistic||110 ft.||A||Linked||Huge||75 lb.||22||Mil (+3)|
|M72A3 LAW (rocket launcher)||10d62||—||—||150 ft.||1||1 int.||Large||5 lb.||15||Mil (+3)|
|M79 (grenade launcher)||Varies2||—||—||70 ft.||1||1 int.||Large||7 lb.||14||Mil (+3)|
1 This mastercraft weapon grants a +1 bonus on attack
2 This weapon does special damage. See the weapon description.
3 See the description of this weapon for special rules.
The weapons covered in this section fall under the Exotic Firearms Proficiency feat. Someone who wields a heavy weapon without the appropriate proficiency takes a –4 penalty on all attack rolls with the weapon.
This heavy-duty .50-caliber machine gun has been in service since World War II, and remains a very common vehicle-mounted military weapon around the world. The Exotic Firearms Proficiency (heavy machine guns) feat applies to this weapon.
The LAW (light antitank weapon) is a disposable, one-shot rocket launcher. It comes as a short, telescoped fiberglass and aluminum tube. Before using the weapon, the firer must first arm and extend the tube, which is a move action.
When the LAW hits its target, it explodes like a grenade or other explosive, dealing its 10d6 points of damage to all creatures within a 10-foot radius (Reflex save DC 18 for half damage). Because its explosive features a shaped charge designed to penetrate the armor of military vehicles, the LAW ignores up to 10 points of hardness if it strikes a vehicle, building, or object. However, this only applies to the target struck, not to other objects within the burst radius.
The M72 has a minimum range of 30 feet. If fired against a target closer than 30 feet away, it does not arm and will not explode.
The Exotic Firearms Proficiency (rocket launchers) feat applies to this weapon.
This simple weapon is a single-shot grenade launcher. It fires 40mm grenades (see under Grenades and Explosives). These grenades look like huge bullets an inch and a half across; they can’t be used as hand grenades, and the M79 can’t shoot hand grenades.
Attacking with an M79 is identical to throwing an explosive: you make a ranged attack against a specific 5-foot square (instead of targeting a person or creature). The differences between using the M79 and throwing an explosive lie in the range of the weapon (which far exceeds the distance a hand grenade can be thrown) and the fact that the M79 requires a weapon proficiency to operate without penalty.
The Exotic Firearms Proficiency (grenade launchers) feat applies to this weapon.