Starting Occupation

A hero may hold other jobs as his or her career unfolds, but the benefits of a starting occupation are only applied once, at the time of character creation.

Many starting occupations have a prerequisite that the character must meet to qualify for the occupation. Each occupation provides a number of additional permanent class skills that the character can select from a list of choices. Once selected, a permanent class skill is always considered to be a class skill for the character. If the skill selected is already a class skill for the character, he or she also gains a one-time competence bonus for that skill.

Some starting occupations provide a Reputation bonus or a bonus feat (in addition to the two feats a 1st-level character already receives). A character still must meet any prerequisites for these bonus feats. Finally, a starting occupation increases the character’s Wealth bonus.

Choose one occupation from the available selections and apply the benefits to the character as noted in the occupation’s description.

Academic

Adventurer

Athlete

Blue Collar

Celebrity

Creative

Criminal

Dilettante

Doctor

Emergency Services

Entrepreneur

Investigative

Law Enforcement

Military

Religious

Rural

Student

Technician

White Collar