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Index

Modern d20 SRD

Modern d20 SRD Index

Basics

Basics Index
Ability Scores
Age
Allegiances
Action Points
Saving Throws

Classes

Index
Multiclass Characters

Basic Classes

Charismatic Hero
Dedicated Hero
Fast Hero
Smart Hero
Strong Hero
Tough Hero

Advanced Classes

Acolyte
Battle Mind
Bodyguard
Daredevil
Field Medic
Field Scientist
Gunslinger
Infiltrator
Investigator
Mage
Martial Artist
Negotiator
Occultist
Personality
Shadow Slayer
Soldier
Techie
Telepath

Combat

The Combat Cycle
Attack Roll
Attack Bonus
Damage
Multiplying Damage
Critical Hits
Defense
Hit Points
Speed
Saving Throws
Initiative
Surprise
Actions in Combat
Action Types
Attack Actions
Move Actions
Full-Round Actions
User Feat, Skill, or Talent
Attacks of Opportunity
Movement and Position
Special Initiative Actions
Death, Dying and Healing

Combat Modifiers

Favorable and Unfavorable Conditions
Cover
Concealment

Special Attacks

Aid Another
Firearms
Grenades and Explosives
Splash Weapons
Attack an Object
Bull Rush
Overrun
Trip
Disarm
Grabbing Objects
Grapple

Condition Summary

Creature Types

Creature Types Index
Aberration
Animal
Construct
Dragons
Elemental
Fey
Giant
Humanoid
Magical Beast
Monstrous Humanoid
Ooze
Outsider
Plant
Undead
Vermin

Creatures

Creatures Index
Creature Overview
Creature Weaknesses
Researching Creatures
Source Effects

Creatures A-M

Ape
Bat
Bear
Bugbear
Cat
Crocodile
Deinonychus
Dog
Ferret
Festergog (Vomit Fiend)
Fiend
Flesh Golem
Gargoyle
Gnoll
Goblin
Hawk
Herd Animal
Horse
Invisible Stalker
Kobold
Medusa
Minotaur
Monkey
Monstrous Flytrap
Monstrous Spider
Mummy

Creatures N-Z

Ogre
Owl
Puppeteer
Rat
Raven
Replacement (Template)
Robot
Rotlord
Shark
Skeleton
Skinhusker (Blade Fiend)
Snake
Terrestrial Effluvium
Tiger
Toad
Tooth Fairy
Troglodyte
Troll
Vampire (Template)
Werewolf (Template)
Wolf
Wyrm
Zombie (Template)

Environment & Hazards

Acid
Catching on Fire
Darkness and Light
Disease
Electricity
Falling Objects
Falling
Heat and Cold
Poison
Smoke
Starvation and Thirst
Strangulation
Suffocation and Drowning

Equipment

On-Hand Objects
Restricted Objects
Requisitioning Equipment
Mastercraft Objects
Concealed Weapons and Objects
Living in Luxury
Carrying Capacity

General Equipment

General Equipment Index
Bags and Boxes
Clothing
Computers and Consumer Electronics
Surveillance Gear
Professional Equipment
Survival Gear
Weapon Accessories
Lifestyle
Services

Vehicles

Vehicles Index
Civilian Aircraft
Civilian Cars
Civilian Motorcycles
Civilian Water Vehicles
Other Civilian Vehicles
Military Vehicles

Weapons

Explosives and Splash Weapons

Explosives and Splash Weapons Index
Grenades and Explosives
Splash Weapons

Melee Weapons

Melee Weapons Index
Simple Weapons
Archaic Weapons
Exotic Melee Weapons

Ranged Weapons

Ranged Weapons Index
Handguns
Longarms
Heavy Weapons
Other Ranged Weapons
Ammunition

Improvised Weapons

Armor

Armor Index
Light Armor
Medium Armor
Heavy Armor

Feats

Feats Index
Acrobatic
Advanced Combat Martial Arts
Advanced Firearms Proficiency
Advanced Two-Weapon Fighting
Agile Riposte
Aircraft Operation
Alertness
Animal Affinity
Archaic Weapons Proficiency
Armor Proficiency (Heavy)
Armor Proficiency (Light)
Armor Proficiency (Medium)
Athletic
Attentive
Blind Fight
Brawl
Builder
Burst Fire
Cautious
Cleave
Combat Expetise
Combat Reflexes
Combat Throw
Confident
Creative
Dead Aim
Deceptive
Defensive Martial Arts
Dodge
Double Tap
Drive-By Attack
Educated
Elusive Target
Endurance
Exotic Firearms Proficiency
Exotic Melee Weapons Proficiency
Far Shot
Focused
Force Stop
Frightful Presence
Gearhead
Great Cleave
Great Fortitude
Guide
Heroic Surge
Improved Brawl
Improved Bull Rush
Improved Combat Martial Arts
Improved Combat Throw
Improved Damage Threshold
Improved Disarm
Improved Feint
Improved Initiative
Improved Knockout Punch
Improved Trip
Improved Two-Weapon Fighting
Iron Will
Knockout Punch
Lightning Reflexes
Low Profile
Medical Expert
Meticulous
Mobility
Nimble
Personal Firearms Proficiency
Point Blank Shot
Power Attack
Precise Shot
Quick Draw
Quick Reload
Renown
Run
Shot on the Run
Simple Weapons Proficiency
Skip Shot
Spring Attack
Stealthy
Strafe
Streetfighting
Studious
Sunder
Surface Vehicle Operation
Surgery
Toughness
Track
Trustworthy
Two-Weapon Fighting
Unbalance Opponent
Vehicle Dodge
Vehicle Expert
Weapon Finesse
Weapon Focus
Whirlwind Attack
Wild Talent
Windfall

FX

FX Index
School
Descriptors
Level
Components
Casting Time
Range
Target
Effect
Area
Duration
Saving Throw
Spell Resistance
Descriptive Text
The Spell's Result
Interrupting FX Users
Spell Failure

Arcane Spells

Preparing Arcane Spells
Arcane Magical Writings

Spells by Level

0th Level

Daze
Detect Magical Aura
Light
Mage Hand
Message
Prestidigitation
Read Magic
Resistance

1st Level

Burning Hands
Cause Fear
Change Self
Comprehend Languages
Feather Fall
Hold Portal
Jump
Mage Armor
Magic Missile
Magic Weapon
Power Device
Ray of Fatigue
Shield
Sleep
True Strike

2nd Level

Arcane Lock
Blur
Darkvision
Enhance Ability
Glitterdust
Invisibility
Knock
Levitate
Locate Object
Magic Mouth
Protection from Arrows/Bullets
Resist Energy
See Invisibility
Spider Climb
Web

3rd Level

Dispel Magic
Displacement
Fireball
Flaming Projectiles
Greater Magic Weapon
Halt Undead
Haste
Hold Person
Invisibility Sphere
Keen Edge
Lightning Bolt
Slow
Tongues
Water Breathing

4th Level

Animate Dead
Arcane Eye
Bestow Curse
Confusion
Dimension Door
Energy Trap
Fear
Ice Storm
Minor Globe of Invulnerability
Remove Curse
Shout
Stoneskin
Wall of Fire
Wall of Ice

5th Level

Cloudkill
Cone of Cold
Hold Monster
Passwall
Phantom Watchdog
Telekinesis
Wall of Force
Wall of Iron
Wall of Stone

Spells by Name

A - E

Animate Dead
Arcane Eye
Arcane Lock
Bestow Curse
Blur
Burning Hands
Cause Fear
Change Self
Cloudkill
Comprehend Languages
Cone of Cold
Confusion
Darkvision
Daze
Detect Magical Aura
Dimension Door
Dispel Magic
Displacement
Energy Trap
Enhance Ability

F - J

Fear
Feather Fall
Fireball
Flaming Projectiles
Glitterdust
Greater Magic Weapon
Halt Undead
Haste
Hold Monster
Hold Person
Hold Portal
Ice Storm
Invisibility
Invisibility Sphere
Jump

K - O

Keen Edge
Knock
Levitate
Light
Lightning Bolt
Locate Object
Mage Armor
Mage Hand
Magic Missile
Magic Mouth
Magic Weapon
Message
Minor Globe of Invulnerability

P - T

Passwall
Phantom Watchdog
Power Device
Prestidigitation
Protection from Arrows/Bullets
Ray of Fatigue
Read Magic
Remove Curse
Resist Energy
Resistance
See Invisibility
Shield
Shout
Sleep
Slow
Spider Climb
Stoneskin
Telekinesis
Tongues
True Strike

U - Z

Wall of Fire
Wall of Force
Wall of Ice
Wall of Iron
Wall of Stone
Water Breathing
Web

Divine Spells

Preparing Divine Spells
Divine Magical Writings

Spells by Level

0th Level

Create Water
Cure Minor Wounds
Detect Magical Aura
Inflict Minor Wounds
Light
Read Magic
Resistance
Virtue

1st Level

Bane
Bless
Cause Fear
Command
Comprehend Languages
Cure Light Wounds
Inflict Light Wounds
Magic Weapon
Remove Fear
Shield of Faith

2nd Level

Aid
Augury
Cure Moderate Wounds
Delay Poison
Enhance Ability
Hold Person
Inflict Moderate Wounds
Lesser Restoration
Remove Paralysis
Resist Energy
Shatter
Silence
Spider Climb
Zone of Truth

3rd Level

Animate Dead
Bestow Curse
Cure Serious Wounds
Dispel Magic
Glyph of Warding
Inflict Serious Wounds
Locate Object
Prayer
Remove Curse
Remove Disease
Searing Light
Status
Water Breathing

4th Level

Cure Critical Wounds
Discern Lies
Faith’s Fury
Freedom of Movement
Greater Magic Weapon
Inflict Critical Wounds
Neutralize Poison
Restoration
Tongues

5th Level

Break Enchantment
Flaming Wrath
Greater Command
Insect Plague
Mass Cure Light Wounds
Mass Inflict Light Wounds
Raise Dead
True Seeing
Wall of Stone

Spells by Name

A - E

Aid
Animate Dead
Augury
Bane
Bestow Curse
Bless
Break Enchantment
Cause Fear
Command
Comprehend Languages
Create Water
Cure Critical Wounds
Cure Light Wounds
Cure Minor Wounds
Cure Moderate Wounds
Cure Serious Wounds
Delay Poison
Detect Magical Aura
Discern Lies
Dispel Magic
Enhance Ability

F - J

Faith’s Fury
Flaming Wrath
Freedom of Movement
Glyph of Warding
Greater Command
Greater Magic Weapon
Hold Person
Inflict Critical Wounds
Inflict Light Wounds
Inflict Minor Wounds
Inflict Moderate Wounds
Inflict Serious Wounds
Insect Plague

K - O

Lesser Restoration
Light
Locate Object
Magic Weapon
Mass Cure Light Wounds
Mass Inflict Light Wounds
Neutralize Poison

P - T

Prayer
Raise Dead
Read Magic
Remove Curse
Remove Disease
Remove Fear
Remove Paralysis
Resist Energy
Resistance
Restoration
Searing Light
Shatter
Shield of Faith
Silence
Spider Climb
Status
Tongues
True Seeing

U - Z

Virtue
Wall of Stone
Water Breathing
Zone of Truth

FX Items

FX Items Index
Using FX Items
Size and FX Items
Limit on FX Items Worn
Saving Throws Against FX Items
FX Item Saving Throws
FX Item Descriptions

Armor

Armor Index
Illusory Concealable Vest
Under Cover Vest of Landing

Weapons

Weapons Index
Charged Nunchaku
Flaming Machete
Fragmentation Grenade of Distance
Holy Crossbow
Keen Chain Saw
Wounding Handgun

Potions

Potions Index
Potion of Charisma
Potion of Constitution
Potion of Cure Light Wounds
Potion of Darkvision
Potion of Dexterity
Potion of Intelligence
Potion of Invisibility
Potion of See Invisibility
Potion of Stealth
Potion of Strength
Potion of Truth
Potion of Wisdom

Rings

Rings Index
Ring of Energy Resistance
Ring of Jumping
Ring of the Ram

Scrolls

Scrolls Index
Scroll of Fireball
Scroll of Neutralize Poison
Scroll of Raise Dead

Tattoos

Tattoos Index
Tattoo of Body Adjustment
Tattoo of Natural Armor
Tattoo of Spider Climb

Wands

Wands Index
Wand of Animate Dead
Wand of Knock
Wand of Web

Wondrous Items

Wondrous Items Index
Chemical Light Stick of Revealing
Crystal Pistol
Duct Tape of Repair
Gauntlet of Lightning
Icethrower
Jade Crocodile
Leather Jacket of Damage Reduction
Running Shoes of Striding and Springing
Screaming Amulet
Six-Demon Bag
Windbreaker of Resistance

Ordinaries

Psionics

Battle Mind Powers

Battle Mind Powers Index

Powers by Level

0th Level

Detect Psionics
Far Punch
Finger of Fire
Valor
Verve

1st Level

Combat Precognition
Fire Bolt
Lesser Bioweapon
Lesser Concussion
Vigor

2nd Level

Claws of the Bear
Combat Focus
Combat Prescience
Concussion
Darkvision
Electric Charge

3rd Level

Lightning Strike
Metaphysical Weapon
Mind Darts
Negate Psionics
Whitefire

4th Level

Fire Storm
Greater Bioweapon
Natural Armor
Psychofeedback

Powers by Name

A - E

Claws of the Bear
Combat Focus
Combat Precognition
Combat Prescience
Concussion
Darkvision
Detect Psionics
Electric Charge

F - J

Far Punch
Finger of Fire
Fire Bolt
Fire Storm
Greater Bioweapon

K - O

Lesser Bioweapon
Lesser Concussion
Lightning Strike
Metaphysical Weapon
Mind Darts
Natural Armor
Negate Psionics

P - T

Psychofeedback

U - Z

Valor
Verve
Vigor
Whitefire

Telepath Powers

Telepath Powers Index

Powers by Level

0th Level

Burst
Daze
Detect Psionics
Distract
Far Hand
Finger of Fire
Missive
Verve

1st Level

Attraction
Charm Person
Control Object
Lesser Body Adjustment
Lesser Mindlink
Object Reading

2nd Level

Brain Lock
Clairaudience/Clairvoyance
Detect Thoughts
Inflict Pain
Levitate
Sensitivity to Psychic Impressions
Suggestion

3rd Level

False Sensory Input
Lesser Domination
Mental Blast
Mindlink
Negate Psionics

4th Level

Domination
Forced Mindlink
Tailor Memory
Telekinesis

5th Level

Mind Probe
Power Resistance
Sending

Powers by Name

A - E

Attraction
Brain Lock
Burst
Charm Person
Clairaudience/Clairvoyance
Control Object
Daze
Detect Psionics
Detect Thoughts
Distract
Domination

F - J

False Sensory Input
Far Hand
Finger of Fire
Forced Mindlink
Inflict Pain

K - O

Lesser Body Adjustment
Lesser Domination
Lesser Mindlink
Levitate
Mental Blast
Mind Probe
Mindlink
Missive
Negate Psionics
Object Reading

P - T

Power Resistance
Sending
Sensitivity to Psychic Impressions
Suggestion
Tailor Memory
Telekinesis

U - Z

Verve

Psionics Index

Reputation

Skills

Skills Index
Skills Basic
Balance
Bluff
Climb
Computer Use
Concentration
Craft
Craft (Chemical)
Craft (Electronic)
Craft (Mechanical)
Craft (Pharmaceutical)
Craft (Structural)
Craft (Visual Art)
Craft (Writing)
Decipher Script
Demolitions
Diplomacy
Disable Device
Disguise
Drive
Escape Artist
Forgery
Gamble
Gather Information
Handle Animal
Hide
Intimidate
Investigate
Jump
Knowledge
Listen
Move Silently
Navigate
Perform
Pilot
Profession
Read/Write Language
Repair
Research
Ride
Search
Sense Motive
Sleight of Hand
Speak Language
Spot
Survival
Swim
Treat Injury
Tumble

Special Abilities

Ability Score Reduction
Blindsight
Breath Weapon
Constrict
Damage Reduction
Dark Vision
Energy Drain
Fast Healing
Fear Aura
Gaze
Improved Grab
Low Light Vision
Poison
Power Resistance
Psionics
Regeneration
Resistance to Energy
Scent
Spell Resistance
Spells
Swallow Whole
Trample
Turn Resistance

Starting Occupation

Starting Occupation Index
Academic
Adventurer
Athlete
Blue Collar
Celebrity
Creative
Criminal
Dilettante
Doctor
Emergency Services
Entrepreneur
Investigative
Law Enforcement
Military
Religious
Rural
Student
Technician
White Collar

Vehicle Movement and Combat

Vehicle Movement and Combat Index
Characters in Vehicles
Scale
Vehicle Sizes
Facing and Firing Arcs
Getting Started
Vehicle Speed
Declaring Speed
Moving
The Effects of Speed
Driving a Vehicle
Simple Maneuvers
Stunts
Driver Options
Collisions and Ramming
Resolving Collisions
Damage to Vehicle Occupants
Losing Control
Hide and Seek

Fighting From Vehicles

Vehicle Combat Actions
Crew Quality
Attack Options
Targeting Occupants
Cover
Damaging Vehicles
Repairing Damage

Wealth

Wealth Index
Wealth Bonus
Purchasing Equipment
The Wealth Check
Wealth and the Starting Hero
Shopping and Time
Taking 10 and Taking 20
Try Again?
Aid Another
Losing Wealth
Wealth Bonus of +0
Regaining Wealth
Wealth Awards
Selling Stuff