Fey
A fey is a creature with supernatural abilities and connections to nature or some other force or place. Fey are usually human-shaped. See Table: Fey for physical ability scores, recommended minimum Hit Dice, and damage based on size.
Hit Die: d6.
Base Attack Bonus: 1/2 of total Hit Dice (see Table: Creature Saves and Base Attack Bonuses).
Good Saving Throws: Will.
Skill Points: 3 x Int score, plus 2 points per Hit Dice beyond 1 HD.
Feats: 1 + Int modifier (minimum 0), plus 1 feat per 4 Hit Dice beyond 1 HD.
Fey share the following additional traits.
Weapon and Armor Proficiency: A fey receives either Archaic Weapons Proficiency or Simple Weapons Proficiency as a bonus feat. Fey are proficient with any weapon mentioned in their entries. Fey noted for wearing armor gain the bonus feat Armor Proficiency with whatever type of armor they are accustomed to wearing (light, medium, heavy), as well as all lighter types.
Low-Light Vision (Ex): Most fey have low-light vision.
Table: Fey | ||||||||
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Size | Str | Dex | Con | Minimum HD | Slam | Bite | Claw | Gore |
Colossal | 42–43 | 8–9 | 26–27 | 32d6 | 2d6 | 2d8 | 2d8 | 4d6 |
Gargantuan | 34–35 | 8–9 | 22–23 | 16d6 | 1d8 | 2d6 | 2d6 | 2d8 |
Huge | 26–27 | 8–9 | 18–19 | 8d6 | 1d6 | 1d8 | 2d4 | 2d6 |
Large | 18–19 | 10–11 | 14–15 | 2d6 | 1d4 | 1d6 | 1d6 | 1d8 |
Medium-size | 10–11 | 12–13 | 10–11 | 1d6 | 1d3 | 1d4 | 1d4 | 1d6 |
Small | 6–7 | 14–16 | 8–9 | 1/2 d6 | 1d2 | 1d3 | 1d3 | 1d4 |
Tiny | 2–3 | 16–17 | 8–9 | 1/4 d6 | 1 | 1d2 | 1d2 | 1d3 |
Diminutive | 1 | 18–19 | 8–9 | 1/8 d6 | — | 1 | 1 | 1d2 |
Fine | 1 | 20–21 | 8–9 | 1/16 d6 | — | — | — | 1 |