The Combat Cycle

Attack Roll

Attack Bonus

Damage

Multiplying Damage

Critical Hits

Defense

Hit Points

Speed

Saving Throws

Initiative

Surprise

Actions in Combat

Action Types

Attack Actions

Move Actions

Full-Round Actions

User Feat, Skill, or Talent

Attacks of Opportunity

Movement and Position

Combat Modifiers

Favorable and Unfavorable Conditions

Cover

Concealment

 

Helpless Defenders

Special Initiative Actions

Special Attacks

Aid Another

Firearms

Grenades and Explosives

Splash Weapons

Attack an Object

Bull Rush

Overrun

Trip

Disarm

Grabbing Objects

Grapple

 

Death, Dying and Healing